
In this case both Castille and Austria have a common enemy or a common interest: to keep France out of Italy. Without even talking to Austria, you know Austria is also a fierce rival of France and is also worried about French expansion into Italy.


So your goals are to keep the French out and to grab parts of Italy. Perhaps you would like a piece of the Italian pie too. Let's say you're playing as Castille and you're worried about France expanding agressively into Italy. Many factors will determine whether or not you will be able to make a deal with someone (more on this later). However, many players will be vague when it comes to telling you what their goals are and may even downright refuse to tell you. Sometimes simply asking someone what their goals are is enough to give you insight into what they plan on doing. Once you have initiated contact with that player you need to try and find out more about their situation and what their short and long term goals are. The first step in conducting diplomacy is contacting a player who you could potentially make a deal with at some point. Humans on the other hand are very unpredictable and in order to make deals with people you need to consider both your agenda and their agenda. Figuring out what exactly it is that they intend to do should be your top priority in any multiplayer campaign.Īs mentioned earlier, diplomacy with the AI is very predicatable and transparent. Recognizing that everyone else has their own agenda is very important. Whatever your goals are, whether they are short term or long term, you should use them as a guideline for any diplomacy you conduct. Do you want to finish the campaign with the top score? Or do you want have the strongest military in the world? Perhaps you want to play a colonial game where you rule the seas and dominate trade. In order to give your diplomacy purpose you need to determine what your political agenda is and this is best done before starting the campaign. Learning the differences between dealing with the AI and humans and mastering those things (mainly Diplomacy and PVP wars) will make the difference between a decent player and a great player.Įvery player in multiplayer has an agenda - a list of goals, ambitions, interests, aspirations or what have you. In short, Multiplayer is a completely different experience. Getting used to PVP when you're new to Multiplayer can take a while and this makes diplomacy even more important for new players. The AI isn't AWFUL but it's certainly not as good as humans when it comes to fighting wars. Typically the AI will attack stacks that are sitting in mountains or it'll spread its stacks out thin making them easy pickings. Most players will get the hang of single player wars pretty quickly and will learn how the AI fights. Communication is key.Īnother huge difference between single player and multiplayer is the PVP (player vs player) aspect of wars. Every player has an unpredictable agenda and making deals isn't as simple as just sending an offer to them in game and crossing your fingers. In multiplayer things are completely different. The system is transparent and easy to understand. When you send an alliance proposal to an AI, the computer basically tells you before you even send it whether they are going to accept or not based on a select number of variables. If you've never played multiplayer before, you need to recognize that humans are not computers that are driven by a specific range of numbers and conditions. This is where the transition from single player to multiplayer begins.

Humans on the other hand are not that gullible. The AI can't recognize that you're screwing them over and even though they get smashed, they happily hold on to their alliance with you ignoring the fact that you bailed on them. Do you fight? If you're not fighting a common enemy chances are you're not going to commit a single regiment to helping your loyal ally. You accept mainly to maintain the alliance and not take a prestige and relations hit. Five years down the line they get attacked and you get a call to arms. Admit it, you've definitely allied the AI at some point and called them to war fully expecting them to help you out and fight with all their might. The reasons are pretty obvious the AI is simply not smart enough when it comes to conducting war and more importantly diplomacy. Some players can't stand single player after playing multiplayer.

Many people find Europa Universalis 4 a very enjoyable game in single player.
